![]() ![]() The strong points: If you always felt that you can be a detective as great as Sherlock, here your chance to prove it. ![]() For extra fun, the players can compare themselves with Sherlock himself, and what sort of deductions he did in order to solve the mysteries. Once they have recorded their answers by common accord, they confirm their findings with the solutions that are provided. Cases have between 7 and 9 questions that need to be answered, even though The Thames Murders goes over the top with 16 (!) questions. They then move to the Questions that each story has, and which remain unknown up to that point. Once they are satisfied with the results of their inquiries and deductions, and believe they hold the answers to any possible question, they may decide to end the scenario. Players should take note, and talk amongst themselves to their hearts' desire, in order to be able to sort out what is going on. A turn consists of a single lead being followed. Each lead has a description that the players can read out loud should they decide to follow it. The players also have some 15 informants at their disposal, which can provide them with clues. ![]() Leads relate to both the map of London, as well as the London Directory. A lead investigator (a role that changes turn after turn) acts as an arbitrator about what to do next and which lead to follow in case of disagreement between the players. The game evolves around the players following leads and trying to understand what is going on. The Introduction for each case is read first. They are presented in chronological order, starting from the 12th of September 1888, up to the last case starting on the 22nd of January 1891. All the cases are independent from one another. There are ten cases in the game, ranging from 12 to 36 pages, with the vast majority of them being around the 20 to 24 page mark. The players are members of the Baker Street Regulars, the unofficial gang that aids Sherlock Holmes towards solving his mysterious cases. Gameplay: Sherlock Holmes Consulting Detective is a hybrid cooperative game with elements of storytelling and logical deduction. This will not make the scenarios unplayable, mind you, nor any less enjoyable. As much as I am not going to describe, let alone detail the ones included herein, parts of them might be revealed while discussing the game's strong and less strong points. Spoiler warning: each scenario of Sherlock Holmes Consulting Detective, just like any RPG adventure, is very likely to be played once only. After all, the game engine behind them is identical. Thus, and in order to be able to understand an otherwise autonomous game without browsing back and forth, the reviews of the current three existing products of the gameline bear numerous similarities. I do not take for granted that a reader will approach these reviews in the order that the products were published. In addition to the 10-page rulebook that can also be found on the publisher's website free of charge, the game contains the following: a Map of London during the Victorian era, the London Directory, 10 Case Books (one per case), and 10 Newspapers. The game has already won half a dozen accolades, as early as 1982 and as late as 2012, while it features high up in the BGG top-100. As stated in the publisher's blurb, this is the game's second iteration, reimplementing a game initially published by Ystari back in 1981. The game can accommodate from one to eight players and lasts a minimum of an hour and a half. What you get: Your USD 49,99 or equivalent will buy you Sherlock Holmes Consulting Detective: The Thames Murders & Other Cases, the standalone boxed set that started the Sherlock Holmes Consulting Detective gameline. It reimplements Sherlock Holmes Consulting Detective, initially published by Ystari (the 10 cases are the same).' The Thames Murders & Other Cases is a standalone game. Will you visit the crime scene? Meet Inspector Lestrade? The decision is in your hands and each clue that you follow will bring you a step closer to the truth. Strange cases of the most famous detective ever: Sherlock Holmes! Equipped with a copy of The Times, a map of London, a directory, and - more importantly - your logic, you will roam the streets of London trying to solve the most heinous crimes. Solve ten mysteries in Victorian London! The Mummy's Curse, The Munitions Magnate, The Pilfered Paintings, The Thames Murders. Unravel the string of intrigues, answer a series of questions and compare your detective skills to those of the master sleuth himself, Sherlock Holmes. Review Summary: Probably the best start for those that wish to start a crime-solving career equal to that of Sherlock Holmes.īlurb from the publisher: 'Sherlock Holmes Consulting Detective is a cooperative game, where the players, members, of the Baker Street Irregulars, try to solve mysterious cases by walking the streets in search for clues. ![]()
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